TDR VOS SlickEQ is a mixing/mastering equalizer designed for ease of use, musical flexibility and impeccable sound.
Three (and a half) filter-bands arranged in a classic Low/Mid/High semi parametric layout offer fast and intuitive access to four distinct EQ modes, each representing a set of distinct EQ curves and behaviors. An elaborate auto gain option automatically compensates for changes of perceived loudness during EQ operation. Optionally, SlickEQ allows to exclusively process either the stereo sum or stereo difference (i.e. “stereo width”) without additional sum/difference encoding.
In order to warm up the material with additional harmonic content, SlickEQ offers a switchable EQ non-linearity and an output stage with 3 different saturation models. These options are meant to offer subtle and interesting textures, rather than obvious distortion. The effect is made to add the typical “mojo” often associated with classy audio gear.
An advanced 64bit multirate processing scheme practically eliminates typical problems of digital EQ implementations such as frequency-warping, quantization distortion and aliasing.
Beside the primary controls, the plug-in comes with an array of additional helpers: Advanced preset management, undo/redo, quick A/B comparison, copy & paste, an online help, editable labels, mouse-wheel support and much more.
SlickEQ is a collaborative project by Variety Of Sound (Herbert Goldberg) and Tokyo Dawn Labs (Vladislav Goncharov and Fabien Schivre).
Key specs and features
TDR VOS SlickEQ is a freeware audio plug-in available for Windows and Mac in VST and Audio Units format (both 64-bit and 32-bit). VST3 and AAX formats will follow later.
Just a couple of days ago we introduced the upcoming release of SlickEQ and lots of questions raised already. So, here is what Fabien already committed about it in a public forum:
As of today I just want to add: With the introduction of TDR VOS SlickEQ, quite a number of amazing and previously unheard DSP algorithms will see the light of day – including (but not limited to) several Stateful Saturation algorithms running within an audio signal path entirely upsampled to a constant high sample rate for maximum precision.
Expect smoothness, best-in-class.
Cauz its just cool to have such a slick collection :-)
And of course I better should have titled “what we are currently working on”.
… at times can lead to something that is much more than the sum of its parts.
And this time its a great pleasure to me to be part of it.
Here is a hotfix containing an alternative and smaller GUI version for SlickHDR (Just necessary if you had display problems on smaller screens).
The stunning UI artwork and all renders were done by Patrick once again. Made with love in switzerland – as he said!
SlickHDR is a freeware VST audio plug-in for Windows x32 and you can download a copy right here: >>> DOWNLOAD <<<
Art is the most beautiful deception of all. And although people try to incorporate the everyday events of life in it, we must hope that it will remain a deception lest it become a utilitarian thing, sad as a factory.
— Claude Debussy
Technically speaking, SlickHDR contains a coupled network of three dynamic processors with two of them running in a “stateful saturation” configuration and one based on look-ahead processing.
Fixed amounts of the unprocessed signal are then injected into the network at several specific points and also mixed back into the networks output. Being networked, all processors are highly interacting with each other and this is utilized to cope with a wide variety of sound (sic!) to balance the perceived audio dynamic range.
The stunning UI artwork and render was done by Patrick once again. Made with love in switzerland – as he said.
SlickHDR will be available around end of January 2014 as a freeware VST audio plug-in for Windows x32.