Search Results for: nasty dla

NastyDLA mkII version released

NastyDLA mkII – A classic chorus echo device with tape-delay simulation

  • classic chorus and echo effects
  • authentic signal path coloration
  • tape-delay style feedback and saturation

The mkII version of this plug-in is  an overall technical redesign and features “stateful saturation” algorithms for an improved sound experience and changes several things under the hood. Basically, NastyDLA mkII  remains feature wise the very same but introduces the input stage modelled by this new and exciting technology and also redesigns the tape compression algorithm for an improved IM distortion performance. In general, the distortion generation appears to be more analog like and the perception of width and depth has been improved significantly. [Read more…]

announcing mkII versions for NastyDLA and TesslaPRO

Variety Of Sound announces mkII versions for NastyDLA and TesslaPRO to be released during Q2/2012. By this, all the sonic bliss of stateful saturation algorithms will be made available for both, the highly regarded classic chorus echo device with tape-delay simulation and the critically acclaimed “transient aware” signal saturator.

Stateful Saturation takes advantage of some sought after analog qualities and preserves them accurately during their transfer into the digital domain:

  • high frequency shimmer and sheen without digital harshness
  • depth and ’3d’ imaging side effects before distortion itself becomes apparent
  • audio transient dynamics that remains vibrant and alive
  • natural and impressive bass response

NastyDLA mkII remains feature wise the very same but introduces the input stage modelled by this new and exciting technology and also redesigns the tape compression algorithm for an improved IM distortion performance. TesslaPRO mkII will go way further by introducing a variety of different signal coloration options, ranging from console style distortion models up to typical mic/preamp colors.

More details will be unveiled during this month. Stay tuned!

NastyDLA updates to version 1.0.1

A small but crucial update has been released today for NastyDLA which finally fixes all known issues related to the chorus effect. This is a safe update and should be performed by all users of NastyDLA 1.0 (or the recent 1.0.1 public betas)!

Release notes:

  • Fix: modulation artifacts in the chorus section (affects all setups)
  • Fix: clearly audible lofi artifacts in the chorus section (crackle or noise) in some setups
  • Fix: crackle/artifacts when turning chorus from Off position to On and vice versa
  • Improvements: further assembler optimizations with lower overall cpu footprint
  • Minor improvements: subtly wider and better chorus imaging

The download is available in the Downloads page or just click here.

public beta 2 for NastyDLA 1.0.1

A second public beta bug fix release is available for NastyDLA 1.0.1 which fixes some issues related to the chorus effect:

  • Fix: clearly audible lofi artifacts in the chorus section (crackle or noise) in some setups
  • Minor improvements: wider and better chorus imaging
  • Minor improvements: assembler optimized chorus section with lower cpu footprint

If you are not affected by this issues there is no need to download and install that. If you download and want to install it be aware that this is a beta version and not a final release and might not properly work due to other bugs or side-effects. If so, please report here for further bug tracking and fixing!

The download is available in the Downloads page or just click here.

public betas for NastyDLA and VCS, BootEQ, Density and Ferric

Some public beta bug fix releases are currently available for:

  • BootEQ mkII 2.1.1 beta
  • Density mkII 2.0.3 beta
  • FerricTDS 1.5.1 beta
  • NastyDLA 1.0.1 beta
  • NastyVCS 1.0.1 beta

This are Win32 releases only (SSE2 or higher) and are bug fix releases which addresses the following issues: [Read more…]

NastyDLA – released today

NastyDLA – a classic chorus echo device with tape-delay simulation, is released today.

The free download for Windows x32 and VST compatible systems is available via the download page or just click here instead and please acceppt the end-user license agreement.

Related links:

NastyDLA – final teaser and release info

[Read more…]

NastyDLA – technical architecture

NastyDLA - technical architecture

simplified technical architecture

Internally, NastyDLA consists of quite a bunch of DSP processing building blocks which as a whole are summing up to an authentic signal path simulation of it’s analog models. The blocks and the according signal flow are shown in the diagram above. Basic signal flow goes from left to right except the feedback path which goes in the opposite direction.

With NastyDLA, signal path coloration already starts in the input stage which provides a complete model of both, frequency and phase response as well as dynamic saturation. It’s located in the dry path but all nonlinear processing and coloring can be disabled on demand so it remains as a simple input volume control then. But while switched in, the input stage can greatly contribute on getting the processed signal to fit right into a mix. [Read more…]

NastyDLA – some tape delay fun

To make up a complete and sustaining sequence out of  some melodic pattern is a standard task for the electronic musician. The good old tape delay is his best friend then, providing not only consistent and sustainable echos which are glueing nicely with the original signal but also offering some realtime modulation possibilities as well, to animate some maybe rather static sources.

In this short demo a static pattern is used and NastyDLA is going to be in charge as a tape delay replacement. The chorus is not used in this example but the plug-ins coloring possibilities are shown to some extend: After some bars the timbre of the delay feedback loop changes to a higher pitch and then to a lower one (and vice versa) while simultaneously the feedback amounts are going to change. To the end when the pattern stops, the “tape speed” is slowed down first and accelerated back again afterwards to demonstrate its artifact-free modulation capabilities.

Note how smooth the saturation behaves when driven into self oscillation w/o the usual amount of aliasing artifacts. The delay line generation in this example is set to “dual mono” mode (with 8th to the left and dotted 8th to the right) and the time modulations can be done separate per channel. All animations were done in realtime with host automation and in general all plug-in parameters can be automated in the host.

NastyDLA – first public audio shot

A plain riff played with a simple Kontakt sample based guitar, no additional modulations or reverb is used.

Download both naked and rendered version in wav quality here.