Lets talk about mixing levels (again)

Some years ago we had lots of discussions about proper mixing levels in the digital domain – with mixed (sic!) results, IIRC. Meanwhile, more and more influencers are claiming that targeting -18dBFS with a VU meter readout is the “digital audio sweet spot” and the way forward in terms of plugin gain staging. In practise that would imply mixing digital peak levels at around 0dBFS again but maybe I’ve missed something during my absence in recent years. So, to what mixing levels are you up to in your DAW today?

A brief update on the future of VoS plugins

First of all: I hear you!

While receiving so many questions and requests on this topic on all the different channels these days a brief update here seems to be overdue.

Plugin downloads might be online again as soon as I manage to find a decent free cloud space to offer hassle-free downloads without any traffic/bandwidth limits (or advertising). Hints appreciated.

There are no plans to make them payware.

Some of my plugin designs needs to be revised to assure that they will stand the test of time for yet another decade 🙂 and this means also that they are going to support 64bit of course.

With some selected VoS plugins, there will be a 64bit public beta which is planned to be held this July. I hope you’ll gonna join.

The story continues, stay tuned!

Herbert

white is the new black

SOMA LYRA-8 into KORG MS-20

Stepped controls in SlickEQ

vladg/sound

Why do you want to use stepped controls in an equalizer? I see 2 possible reasons:

  1. To quickly adjust the sound you like (something like a coarse tuning before the fine tuning)
  2. To quickly match 2 instances of the plugin

Probably you didn’t know that SlickEQ supports stepped controls by right mouse drag or Ctrl + mouse drag on knobs.

Stepped controls in SlickEQ

This is how the snap points are defined by default:

lowBandFreqParam=”30,40,60,85,120,175,250,350,500,700,1k”
midBandFreqParam=”100,150,250,400,650,1k,1.5k,2.5k,4k,6.3k,10k”
highBandFreqParam=”500,750,1.2k,1.8k,2.8k,4.4k,7k,10k,16k,25k,40k”
hpFreqParam=”10,15,20,30,40,60,85,120,170,250,350″
lowBandGainParam=”-18,-16,-14,-12,-10,-8,-6,-4,-2,0,2,4,6,8,10,12,14,16,18″
midBandGainParam=”-18,-16,-14,-12,-10,-8,-6,-4,-2,0,2,4,6,8,10,12,14,16,18″
highBandGainParam=”-18,-16,-14,-12,-10,-8,-6,-4,-2,0,2,4,6,8,10,12,14,16,18″

And now the secret information. The snap points can be changed! Unfortunately it doesn’t work per-preset basis but only as global setting.

View original post 323 more words

A classification of digital equalizers (draft)

A must read for EQ aficionados 🙂
Thanks Vlad for sharing!

vladg/sound

Okay, this is my first try to make some kind of classification of digital equalizers. It’s mostly based on some defects or features they have in their responses. These defects or features give digital equalizers their unique sound. Sometimes they sound “digital” in bad meaning of this word (i.e. “harsh”) but the other side of digital sound is clean, pristine and maybe too cold sometimes. I don’t have much time to make this classification really glossy so it’s some kind of a draft.

In my opinion there’re 7 main properties of digital equalizers, which affect their sound:

  1. Frequency response behavior near Nyquist frequency
  2. Phase response behavior near Nyquist frequency
  3. Frequency response ringing
  4. Types of Curves
  5. Time domain response
  6. Saturation
  7. Noise

Now I’m going to try to illustrate possible cases for each property by some images mostly created by VST Plugin Analyzer. All pictures were created at 44.1 kHz sample rate…

View original post 1,979 more words

flying fingers

announcing SlickEQ “Gentleman’s Edition”

SlickEQGE

It’s going to be the second joint venture between Vlad and Fabien from Tokyo Dawn Labs and Herbert from Variety Of Sound: The SlickEQ Gentleman’s Edition.

So what will be new and different to that already released SlickEQ? [Read more…]

utilizing early reflections in a production

A quite often underestimated or even forgotten production technique is to take advantage of artificial early reflections which could be added somewhere during the mixing process. Without inserting any fully fledged reverberation at all, applying such techniques allows to dramatically increase stereo width and depth perception as well as a way better instrument localization even in a busy mix. Creating density is not the goal here but the opposite is the name of the game: achieving a clear and intelligible mix.

In a simple case, one can place a short and plain delay (a slap-back echo) on a track and properly place it in the stereo field – maybe on the opposite side of the source but that’s just an example. More sophisticated tap delays could be used to create a sort of room experience and some reverberators are allowing to disable the late reverb diffusion and just to use their early reflection generation. There are no restrictions in general – allowed is what gets the job done in that specific mixing situation.

Iceland: Beyond Sigur Rós

… the 30 minute documentary features insightful interviews with Haukur Magnússon, flamboyant editor of Reykjavík’s Grapevine Magazine, Ólafur Arnalds, world renowned pop-classical composer and music producer, and Pétur Úlfur Einarsson and Hafsteinn Michael Guðmundsson, ambitious co-founders behind online music distributor Gogoyoko.

Ólafur Arnalds & Nils Frahm

[vimeo http://vimeo.com/49131274 w=660&h=495]