utilizing early reflections in a production

A quite often underestimated or even forgotten production technique is to take advantage of artificial early reflections which could be added somewhere during the mixing process. Without inserting any fully fledged reverberation at all, applying such techniques allows to dramatically increase stereo width and depth perception as well as a way better instrument localization even in a busy mix. Creating density is not the goal here but the opposite is the name of the game: achieving a clear and intelligible mix.

In a simple case, one can place a short and plain delay (a slap-back echo) on a track and properly place it in the stereo field – maybe on the opposite side of the source but that’s just an example. More sophisticated tap delays could be used to create a sort of room experience and some reverberators are allowing to disable the late reverb diffusion and just to use their early reflection generation. There are no restrictions in general – allowed is what gets the job done in that specific mixing situation.


is seeing believing?

The McGurk effect is a compelling demonstration of how we all use visual speech information. The effect shows that we can’t help but integrate visual speech into what we ‘hear’.

This (hopefully) makes you rethink about mixing “visually”.

(thanks to Seppes Santens)

freeware tip: Phazor VST audio effect by Adam Szabo

Phazor is a free effect plugin, which emulates the phaser effect found in the Virus synthesizers, which helped make its characteristic sound. A lot of time was devoted to make it sound very close to the original and every control has been carefully adjusted to behave just like the phaser from the Virus. […]

Read more detailed info about it on his website www.adamszabo.com – there is a nice audio comparison as well. The download is available there for Win32 only.

short links, year end 2010 edition

Since we’ve had a great delay plug-in release this year some might be interested in some further reading about that topic. A short history about delay effects is given here and some more specific readings about tape delay can be found in the mixonline magazine. Need some overview about the Roland tape echo stuff? Just look here.

From time to time some effect developer apprentices are asking where to start. Today, almost everything can be found in the cloud. Sometimes DSP suppliers/developers are offering good overviews and introductions such as this example. Don’t hesitate to search for all those papers which are freely available, [Read more…]

about audio signal coloration

In this comprehensive article some deeper explorations and explanations on this topic are given and at the end a brief but handy definition about audio signal coloration is proposed.  Some tips on mixing can be obtained here as well and – by the way – some myth about equalizing audio in the digital domain gets busted.

Digital image spectrum

Digital imaging spectrum

[Read more…]