42 Audio Illusions & Phenomena

In a comprehensive series of five YouTube videos, Casey Connor provided an awesome overview and demonstration of 42 (!) different psychoacoustic effects. Watching and hearing (headphones required) not only is so much entertaining and educational but also provides some deep insights why we all do not hear in the exact same way. Relevant for all of us in the audio domain whether it is sound design, mixing, mastering or development. Highly recommended!

The Korg SDD-3000 – perfect for LoFi?

By accident, I recently stumbled upon the UAD Korg SDD-3000 digital delay version. When I noticed that they modelled also its amplifiers as well as the 13bit converters they immediately got my attention. Having also high- and low-pass filters on board, this could easily double as a great lofi device – so lets have a closer look.

As in the original hardware, the device offers several gain stage adjustments for both input and ouptut, intended to match different instrument or line level signals. These amplifiers are always in, no matter if the BYPASS switch is activated or not. Interestingly, UA also integrated this in its “Unison” interface feature as an preamp option.

Depending on how hard the input gain is driven, quite heavy distortion and saturation effects can occur. As soon as the Bypass is deactivated, the effect signal path containing the 13bit converted and HP/LP filtered signal can be dialed in with the LEVEL BALANCE. If this balance is now set to EFFECT only or just the WET SOLO option has been turned on (plus avoiding any amounts of feedback in this case) the device now offers a pretty much nicely degraded signal path for any sort of creative effects. Depending on the actual settings one can dial in now some really creamy or even gritty effects. Be aware, that this signal path contains an additional delay according to the DELAY TIME setting, of course.

The analysis charts are showing – from left to right – the basic frequency response (in bypass mode), some example harmonic distortions when hitting the input gain quite hard and the filtered effect signal path frequency response according to the UI settings above. The slight frequency bump on the right side of the charts might be caused by the plugin oversampling filters – the original hardware does not show this and its spectrum ends somewhere around 17kHz.

As in the original hardware, all settings are just within limited ranges and so it is not that flexible in general. However, soundwise its pretty much awesome. Oh and by the way, it also doubles as a simple but impressive delay 😉

utilizing early reflections in a production

A quite often underestimated or even forgotten production technique is to take advantage of artificial early reflections which could be added somewhere during the mixing process. Without inserting any fully fledged reverberation at all, applying such techniques allows to dramatically increase stereo width and depth perception as well as a way better instrument localization even in a busy mix. Creating density is not the goal here but the opposite is the name of the game: achieving a clear and intelligible mix.

In a simple case, one can place a short and plain delay (a slap-back echo) on a track and properly place it in the stereo field – maybe on the opposite side of the source but that’s just an example. More sophisticated tap delays could be used to create a sort of room experience and some reverberators are allowing to disable the late reverb diffusion and just to use their early reflection generation. There are no restrictions in general – allowed is what gets the job done in that specific mixing situation.

is seeing believing?

The McGurk effect is a compelling demonstration of how we all use visual speech information. The effect shows that we can’t help but integrate visual speech into what we ‘hear’.

This (hopefully) makes you rethink about mixing “visually”.

(thanks to Seppes Santens)

freeware tip: Phazor VST audio effect by Adam Szabo

Phazor is a free effect plugin, which emulates the phaser effect found in the Virus synthesizers, which helped make its characteristic sound. A lot of time was devoted to make it sound very close to the original and every control has been carefully adjusted to behave just like the phaser from the Virus. […]

Read more detailed info about it on his website www.adamszabo.com – there is a nice audio comparison as well. The download is available there for Win32 only.

short links, year end 2010 edition

Since we’ve had a great delay plug-in release this year some might be interested in some further reading about that topic. A short history about delay effects is given here and some more specific readings about tape delay can be found in the mixonline magazine. Need some overview about the Roland tape echo stuff? Just look here.

From time to time some effect developer apprentices are asking where to start. Today, almost everything can be found in the cloud. Sometimes DSP suppliers/developers are offering good overviews and introductions such as this example. Don’t hesitate to search for all those papers which are freely available, [Read more…]

about audio signal coloration

In this comprehensive article some deeper explorations and explanations on this topic are given and at the end a brief but handy definition about audio signal coloration is proposed.  Some tips on mixing can be obtained here as well and – by the way – some myth about equalizing audio in the digital domain gets busted.

Digital image spectrum

Digital imaging spectrum

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