how to mix a hit record

Featuring NastyDLA and FerricTDS.

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working ITB at higher sampling rates

Recently, I’ve moved from 44.1kHz up to 96kHz sampling rate for my current production. I would have loved to do this step earlier but it wasn’t possible with the older DAW generation in my case. With the newer stuff I was easily able to run a 44.1kHz based production with tons of headroom (resource wise – talking about CPU plus memory and disk space) and so I switched to 96kHz SR and still there is some room left.

I know there is a lot of confusion and misinformation floating around about this topic and so this small article is about to give some theoretical insights from a developer perspective as well as some hands-on tips for all those who are considering at what SR actually to work at. The title already suggests working ITB (In The Box) and I’ll exclude SR topics related to recording, AD/DA converters or other external digital devices. [Read more…]

hardware makes you look good

“Hardware ist schön, Hardware ist groß, Hardware kleidet sehr gut” – as stated by Christoph Kemper (developer of the famous Access Virus) in a recent interview for the german Musotalk online magazine. Which basically translates into something like “Hardware is big, hardware is sexy, hardware makes you look good”. While this was held in the context of the developments of his brand new “Kemper Profiling Amp” and about what we still actually see on a typical live stage today (and what is just a fake), it still seems to be the paradigm in quite some studios as well. [Read more…]

compression is for kids

Well, at least that’s what engineering legend Bruce Swedien once said and so he did in his appearance in “Pensado’s Place”. [Read more…]

the Wusik Sound Magazine interview

Tell us a little bit about yourself and how it came that you started develop audio effects?

I am both a computer scientist and a musician. To the time when the VST technology had emerged I’ve also started to move towards a complete ITB production. This took some years, though. During that time I’ve missed something in most existing software processors and so some own ideas arose. In 2007 I then finally started to implement the very first ones. [Read more…]