shortlinks – sound design and scoring

“Elliott Koretz Special: Exclusive – The Michael Mann Collaboration” – read the full interview on designingsound.org, an excellent Blog on this topic.

“Source music or underscore? We check out the difference, with examples from Portal 2, BioShock, Crysis 2 and more.” – check this interesting feature out at ign.com.

“The Sound Design of Mass Effect 3” – available on gameinformer.com. [Read more…]

silence

The ultimate metaphoric sound is silence. If you can get the film to a place with no sound where there should be sound, the audience will crowd that silence with sounds and feelings of their own making, and they will, individually, answer the question of, “Why is it quiet?” If the slope to silence is at the right angle, you will get the audience to a strange and wonderful place where the film becomes their own creation in a way that is deeper than any other. – Walter Murch

(via designingsound.org)