A quite often underestimated or even forgotten production technique is to take advantage of artificial early reflections which could be added somewhere during the mixing process. Without inserting any fully fledged reverberation at all, applying such techniques allows to dramatically increase stereo width and depth perception as well as a way better instrument localization even in a busy mix. Creating density is not the goal here but the opposite is the name of the game: achieving a clear and intelligible mix.
In a simple case, one can place a short and plain delay (a slap-back echo) on a track and properly place it in the stereo field – maybe on the opposite side of the source but that’s just an example. More sophisticated tap delays could be used to create a sort of room experience and some reverberators are allowing to disable the late reverb diffusion and just to use their early reflection generation. There are no restrictions in general – allowed is what gets the job done in that specific mixing situation.
Rescue MK2 is the major overhaul of the analog style modelled signal designer already introduced back in 2007. It is a sophisticated mid/side based transient processing device which not only allows detailed ‘3D’ imaging control but also fancy transient compression and distortion with dynamics that remains vibrant and alive.
Changes at a glance:
- Some internal routing changes are streamlining the workflow per channel.
- Based on true stateful signal saturation algorithms, it provides way smoother transient management and distortion.
- Better support for different gain-staging levels is introduced.
- The analog style signal path emulation is a complete rework.
- The manual is completely rewritten.
More and detailed information is included in the manual.
Rescue MK2 is a Windows x32 freeware release for VST compatible applications and you can grab your copy via the download page.
As hinted earlier in a facebook post, the TesslaPRO update will be delayed and probably released after the summer break – it is just not there yet. Instead, a major update for the Density compressor plug-in already made it and it will going to see the light somewhere later this month.
So, lets talk about the Density mkIII update. During the last two years or so I’ve received quite a lot of feedback to the Density mkII release – mostly coming from mastering engineers – on how to improve its dynamic response towards todays mastering needs. Some very early efforts did not made it but with the learnings from the ThrillseekerLA compressor design and the emerging stateful saturation approach everything was possible, all of a sudden. [Read more…]
Just in case you’ve ever wondered …
Houston, we have a release date! The release of the Density mkII VST plug-in is now scheduled to end of this month. More specs and details will appear here during the next days or so – stay tuned. If you tend to react allergic concerning teasers better stay away a while from here 😉