1. Finalizing epicCLOUDS
When epicVerb got discontinued in April last year, it was already clear that after the brand new plate reverb there would have to be a worthy successor for really large rooms at some point, and it was also clear what it should be able to deliver: Representation of large rooms up to epic dimensions but with accurate stereo imaging. The reverb should also surround the source signal as best as possible, avoiding the feeling of just being attached to it. On the other hand, the so-called ambient reverbs have impressed me very much and influenced my work – I also really like their simplicity. But how do you realise all this and get everything under one hat? That was still completely unclear last year and there were only a few sketches and experiments. But this challenge is also the most fulfilling part of the whole thing, which always excites me anew. And now it has taken shape, already got a beautiful UI and I’m polishing the last bits. If only it weren’t for the manual!
2. NastyDLA mkIII
Can you do any better than the mkII? Not really, and so there will be no changes to the concept or the feature set, but just an update of the technology. The internal routing will be fixed, the filters optimised and internal oversampling added. The biggest change under the hood will be an update of the input stage. All in all, the changes will bring about subtle improvements in sound, but this will also break backwards compatibility, sound wise. The mkIII version therefore gets its own plugin ID and can also be operated in parallel to the old one.
3. VST3, public beta via Discord
VST3 versions could be next and to ensure the stability of the updates, a public beta will be held. The beta will be available shortly via a new Discord server.
Stay tuned!
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