The trouble begins with a design philosophy that equates “more options” with “greater freedom.” … In my experience, the instruments and tools that endure (because they are loved by their users) have limited options.
– Brian Eno in Wired Magazine, 1999
Well said.
So true…
I agree 100%. I’ve found that I’m far more creative when I have less to work with. Too many options = too much wasted time.
So Freedom is the ability to accept restrictions ? … mhm … So happy those, who found their last restriction in something go(o)d. π
And what is the freedom of those who wrote the matrix instead of living in it ? What is their restriction ? To have no real friends ? π
Partially agreed …
I think what makes a good tool is a tasteful choice of controls and parameter ranges, leaving out the esoteric and presenting the important stuff in an intuitive manner.
There is always the option of having a hidden “expert” panel with some additional options for special situations …
This is a very important topic, and a trap which a lot of current plugins didn’t manage to avoid (ampsims, anybody π )
Personally I expect a plugin (just like in hardware) to have a certain “personality”, and more often than not this is achieved by deliberate limitation.
When I compare how often I use Density II and how often X-Comp …
Granted, apples and oranges to a degree .
Still, the rare occasions where you need total control make X-Comp great to have, but Density II gets used a lot more, and is very satisfying. π
+1
This is some sort of universal truth. And it should be the maxim of every developer – regardless of which product we’re talking about.
Nice advice for developers :). Like all statements this too is over-simplified, of course, and it remains to be seen if in 59 years, 4 months and 17 seconds^^ some people will rave about Reaktor, which has “more options” and “greater freedom”. But really, Mr. Eno has a point, too.
Of course it’s true… show me a musical instrument that has no limits
– a guitar with a zillion strings maybe?