Similar to the EQ’s and filters in BootEQ mkII, NastyVCS stays on the musical (and not the surgical) side of the audio source. It is more kind of coloring toolbox (especially in the combination with the PHASE option) rather than allowing to shape audio disfigured beyond recognition. Some classic technical principles have been carefully selected and replicated and the overall combination and attention to detail makes NastyVCS stand out in the crowd of equalizers today. Given the specific curve selections you might notice its slight “old-school” attitude when mixing through NastyVCS.
To get an idea of this and the overall philosophy of NastyVCS let’s have a closer look at some of the technical designs starting with the boost/cut style equalizer. Boost/cut style equalizers are typically obtained from EQ’s working in parallel configurations and “taking advantage” of certain effects coming from their interacting phase response. In NastyVCS I do not wanted to have just a basic boost/cut EQ, I wanted to have the boost curve obtained from one of my favorite bass EQ’s (when it comes down to boost things) but the very same time to have the combined cut option which makes those classic boost/cut curves. This ended up in a way more complicated technical design which actually combines some serial and parallel filter configurations.
Quite similar, the mid frequency bell type EQ’s are separated between their amplification and attenuation behavior where the former is designed different then the latter. Not making an exception, in the filtering section the HP is implemented as a straight forward 12 or 24dB butterworth filter while the LP features a different and smoother design which avoids warping near Nyquist frequency and offers gentle high-end treatments. Last but not least the special AiR shelving EQ resembles the top end curve of a specific mastering EQ but also adds that certain and slight “dip” upfront the boost which is so well-known from another sort of (musical sounding) mixing EQ’s.
NastyVCS – the virtual console strip – will be available as freeware for PC and VST compatible hosts. The release is targeted to May 2010.